Palito vs Total Annihilation vs other RTS games comparision table

game engine others totala palito
3D terrain
poor to none
yes
yes
3D physics
ridiculous
almost perfect
some
colision detection
good
good
gettin' there
path finding
weak
fair
ridiculous
control game speed
no
yes
not yet
real visibility
good
good
not yet
resource model
simple / discrete
continuous
continous
unit automation
weak
good
almost none
computer opponent (AI)
weak
weak
none
networking
ok
so so
getting there
single-player missions
good
good
none
user interface others totala palito
zoom
none / weak
no
yes
order managment
weak
good
excelent
unit managment
weak
fair
good
console commands
none
very limited
yet limited
3D hardware acceleration
yes
no
not (opengl someday?)
keyboard control
weak
weak
in progress
appearance others totala palito
3D units
some
yes
not yet
graphics
good
good but outdated
weak
sound
good
great
weak
music
so so
good
none yet
social others totala palito
source code
proprietary
proprietary
free (GPL)
portability
windows only
windows only
linux and windows
MODifyability
no/(?)
limited
yes

Note on Palito rating:
= done,
= planned.